Friday, March 21, 2014

MACUL Conference-
 The night before the conference I was a bit nervous and not sure what to expect.  I visited all the MACUL first time visitor sites, downloaded the app, and put the address in my GPS.  I had gone through a giant list of the different exhibits I could attend and settled on three: 

1. I Am PAC-MAN: Learning Through Gamification
2. Pinterest for Educators
3. Differentiating With Technology (I ended up attending
3D Printing in the Science Classroom)

1. I Am PAC-MAN
I chose this exhibit for two reasons.  I was interested in learning more about gamifying my classroom and I enjoyed Liz Kolb's presentation in the past so I was looking forward to hearing her talk again.  She started off the exhibit with asking the audience to join her Edmodo and answer the question.  Edmo-what?  I looked around and was astonished that most of the educators knew what she was talking about, they added themselves to her group by the code she projected and away they went.  I spent about five minutes registering for Edmodo and then joining her group.  From my little experience with the site I can tell it is a site where teachers can have a sort of online classroom within their current classroom, like a Blackboard or CTools.  

"Join over 33 million teachers and students safely connecting in online classrooms, collaborating on assignments, discovering new resources, and more!"
-Edmodo Website 

Liz engaged the audience by asking us to go to https://www.govote.at/ and answer a short question that all teachers could answer, it was something like - What is your biggest challenge in your classroom.  The answers were flying around the screen in a very interactive way, kind of like a Wordle.  I imagine students would love this!  

Onto the Gamifying! - The first thing Liz explained was the importance of creating badges for students in your gamified classroom.  She used http://badg.us/en-US/ to create badges for her class.  Badges become a sort of check mark, students are trying to achieve certain badges and must do so in order to master certain content.  Like in an actual game!  *Be sure to search badg without the E!  I made this mistake and was very confused looking at police badges for sale :) 

Liz then explained the website she used to turn all of her assignments into quests http://3dgamelab.com/.  I learned a lot listening to Liz share her stories about the site but I imagine I would learn a lot more by clicking around the site and attempting to make a quest myself.  Liz also shared a site created by UM that allows you to turn your class into a game and is free as of now http://gradecraft.com/.  

Overall, I really enjoyed the exhibit and am glad I chose it.  Students at my current placement have limited access to computers at school so I do not see myself gamifying my current classroom but I would definitely try it in the future.  I see myself starting small and attempting just a unit my first time around. 

2. Pinterest for Educators
I chose Pinterest for Educators as my second exhibit because I love Pinterest and wanted to learn more about a resource I would actually use!  I learned the basics at this exhibit (which I already knew) BUT I also learned about Pinterest for Educators!  This was an amazing discovery.  Pinterest for Educators is just for teachers and is updated by respected professionals in the field.  You will not only find engaging activities to try with your kids but you will uncover the latest articles and research published by professionals in our field!  

The woman running the discussion also had a good idea about keeping two Pinterest accounts.  She said she keeps one personal account and one professional account that she shares with parents and fellow teachers.  I think this is something I may consider in the near future before I begin pinning more lesson ideas.  This would be a great way to collaborate with teachers and parents! 

3. 3D Printing in the Science Classroom
By the time the third exhibit came around I was tired and still confused by all the exhibits, different buildings, and numerous rooms.  I stumbled across a sign that said, "3D Printing in the Science Classroom" and decided I was sick of walking and just going to sit through this exhibit instead of finding my final choice.  

The exhibit started off with a bunch of high school boys passing around little plastic pieces.  Keep in mind at this point, I had no idea what a 3D printer even was!  I looked at the pieces and tried to figure out what they might be and passed them along.  

The boys then began their presentation.  They discussed how they were given the opportunity to come up with a research project for a semester class.  The boys settled on 3D printing and decided they were going to research how to build their own 3D printer.  They talked with passion about coming in early, staying late, and eating their lunch in the lab in order to spend as much time as they could on this project.  They had to write a paper about their process so they spent a week learning how to write in APA format, they had to learn how to solder wires to the motherboard so they spent time learning and practicing their soldering skills, they had to troubleshoot with their printer so they spent (and still spend) countless hours troubleshooting.  I was blown away by the maturity and passion these boys exuded.  It really made me think about how I can inspire students in my classroom to be excited and determined to learn something! 

Check out the Dewitt High School Boys and learn more about this program here: https://www.youtube.com/watch?v=LknVqn8aQyI (seriously, do it! they were amazing!)


This exhibit turned out to be the most meaningful one of the day for me and I just randomly chose it.  I think for conference next year (which I really hope to attend!) I will check out multiple exhibits during the hour and settle on one that piques my interest.  The exhibits are all very informative and inspiring and I would hate to have missed the Dewitt high school boys.  

BIG thanks to Jeff and Rory for making MACUL happen for me!  I am already looking forward to next year! 


7 comments:

  1. Dear Jeni,

    Thanks for reminding me about how useful Pinterest is for finding materials and ideas that other teachers have contributed to the web!

    Also, the Dewitt students' presentation on 3D printing sounds absolutely fascinating. Did they provide any information on what they used to engineer the device? Or how much it costs?

    I'm of the opinion that 3D printing is going to change EVERYTHING when it becomes cheap enough to acquire printers and raw materials. I can imagine it having massive utility in science classrooms, art classrooms, and tech classrooms. In thinking about how I might use 3D printing in my own discipline (English), I think it'd be interesting to have students create word sculptures as a form of physical poetry. Examples:

    http://wordandimage.files.wordpress.com/2011/09/yes-no-600x755.jpg
    http://www.sculpture-center.org/content/exhibition/BonviciniL.jpg
    http://www.town.hull.ma.us/public_documents/hullma_highschclass/Held/0168F1E4-000F8513.0/122610_15257_0.jpg

    I'm sure there would be other uses for it, too! How do you think you'd use it in your biology classes? How cool would it be to have students create models of various cells/molecules of their choice, etc.?

    I'm also interested in what your thoughts are on 3D printing and how the world might put it to use -- it'd be cool to hear a biologist's perspective :)

    Thanks again for sharing!

    Matt

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    1. HI Matt-
      Thank you for the nice message. The Dewitt boys really were incredible and very inspirational. I found myself envisioning how I might include more research based activities for my students in my curriculum. They were so motivated to learn and passionate about what they had accomplished and sharing it with a room of strangers! They fundraised their project by collecting pop cans. They then purchased the supplies they would need, I believe from offline. The teacher told them the only three rules for the class were to make him a million dollars, solve a problem in the world, and be passionate about what they chose. I love your idea for how you might use 3D printing in your own discipline! Very cool! I think the uses in science are endless! It is so important for students to create diagrams and models in order to comprehend this difficult material so I see a 3D printer being very useful.

      As for my view on 3D printing... I am still trying to wrap my head around it! I expected the boys to print out paper and fold it into 3D structures! You can imagine how impressed I was.

      Another group from the school quickly presented their research which I was a bit confused about but will try to explain. They are researching a material that when it breaks it reforms and becomes stronger than before. The boys said there are only two research departments in the US currently researching it, one at Illinois and one at Duke. The boys said they contacts both schools and told them what they were doing and asked for any guidance. Duke immediately shut them down and told them they had been working on it for years and they had no chance at succeeding. Illinois congratulated the boys and sent them hundreds of pages of research, helpful websites, and told them to keep in contact. Made me dislike Duke even more ;)

      Anyways- the point of the exhibit was for these boys to be able to share their story and teach us teachers how important it is to let students make decisions when it comes to their learning.

      Thanks again
      Jeni

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  2. I was blown away when we saw that 3D printer on north campus with the Scarlett crew this summer, so the idea that you might be able to use one in a high school classroom is crazy! It seems like it would fit very well in a science classroom, I'm starting to wonder how I might be able to use this sort of technology in a history classroom. It seems as though that might be several cycles of technology away from many classrooms in the country though; I imagine laptops might be a higher priority than 3D printers.

    You say that you would consider including the gaming component that Liz talked about in a classroom if you knew your students had the technology; would you make it mandatory? What about the students who are not intrigued by the gaming process, would you have them do it as well or have them interact with the classroom in a more traditional fashion? I personally love the idea of a gaming classroom, and I'm sure your son would as well (Minecraft classrooms in particular), but we both enjoy gaming. It's a really neat possibility though, and it's really cool that it is staying in the conversation at these conferences!

    I've never used Pinterest myself, but there were at least 20 students in every single one of my undergraduate lectures browsing the "wall" thing during lecture. They were almost always exclusively women though; does Pinterest have a component that would me more intriguing to males? If not, do you know of something that might intrigue the young men in our classrooms? Or is Pinterest something that is more related to the development of classrooms and lessons instead of being used in the classroom as a teaching tool?

    It seems as though you had a really wonderful experience at the conference! At the very least, I will say that of all the blogs that I have read, you have the most diversity when it comes to talks attended! Thank you for doing such a nice write-up of the conference, it gives me some really great insight regarding what the whole process was like!

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    1. Hi Casey-

      I do not remember seeing a 3D printer? Must have been when we got separated up as groups. This was my first time seeing one and I was shocked! What was cool about this school is that not only did they have a 3D printer, they built it themselves! The boys said it took months and the first time they successfully printed a cube (after many failed attempts) they ripped off their shirts and ran around the classroom screaming! They kept track of each attempt on the lab bench and labeled the mishaps with masking tape. They said you could see their improvement after each attempt. It was not necessarily the 3D printer itself that made this exhibit so moving, it was the way the boys spoke about their passion for researching something that they themselves were interested in. They were motivated enough to never give up even after months of failed attempts. I do not think the same can be said for say learning the process of meiosis or learning about the Revolutionary War for example.

      I think if I decided to make my classroom into a gaming room it would be mandatory. There are students now who I am sure are not intrigued by the way I teach things but would be in a gaming classroom. I think no matter how you teach or what you teach there will always be students who would prefer something different. The gaming component might not be enjoyed by students who prefer traditional classrooms but I think it would be nice to turn the tables a bit or maybe try to mesh the two.

      I do not see myself using Pinterest with my students because there is some inappropriate content. I use it to get ideas for engaging demonstrations or labs to do with my students. I was intrigued by the Pinterest for Educators because it went beyond just random lesson ideas and worksheets, it included different theories and high leverage teaching practices presented by professionals. I definitely think you should check it out and you might find a fun recipe at the same time ;)

      Thank you for your nice message-
      Jeni

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  3. It’s great to see how students are engaged in learning science through this 3D printer project that applies their skills and knowledge in a tangible way. As a future STEM educator, I would love to see students get more engaged and develop higher-order thinking skills as they apply their skills and knowledge through design. Design and creation requires the greatest cognitive demand and a meaningful opportunity to demonstrate critical thinking, an absolutely powerful experience for students as they move toward becoming independent learners beyond high school. Designing something on your own provides a rich context to take ownership of learning. The students in the video are clearly dedicated and passionate about what they’re doing which shows in the way they persist through challenges and identify ways to revise their product over and over. There’s a clear purpose and goal they want to achieve, and they mention that they’re motivated by the tangible result and rewarding experience of seeing their hard work amount to something they’ve produced that actually works! I’m hoping to do a collaborative project with the visual arts teacher at my school (and if not during the MAC program, then definitely in the future) and I can only hope that my students are just as inspired and motivated as these Dewitt boys! Thanks for sharing!

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  5. It sounds like you had a terrific day, Jeni. The story of the DeWitt students is especially inspiring, and is testament to the power of engaging kids in design and creation. It makes me think of the MakerSpace movement, which has as its purpose getting kids involved in building projects of all kinds. In Ann Arbor, there's All Hands Active and also
    Maker Works (see: http://makezine.com/2012/06/15/maker-works-a-makerspace-with-a-social-purpose/)
    While you're looking at that article about Maker Works, you might enjoy digging more deeply into "make" magazine, which is chock full of inventive building and design ideas.

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